Tag Archives: GameCube

The Yoshi-Go-Round’s Secret

Part of the process of making a video about the Nintendo GameCube is capturing a lot of GameCube footage. In this instance, I found myself trying to get a shrine in Super Mario Sunshine for the first time in a decade.

I’ll admit this shrine could’ve been accomplished much easier, but I failed to execute it for whatever reason (possibly display/input lag). Anyway, my experience was recorded and I’ll share it with you all here:

Another new video next week!

Stay tuned,
~duel95.

Getting HD out of your PAL GameCube

After quite some time capturing footage for the GameCube, we’re proud to present a video that demonstrates the progressive scan capabilities of the Nintendo GameCube. This means we’re able to get 60 frames per second at a 720x480p resolution natively from a PAL Nintendo GameCube (which usually uses 720x576i 25 frames per second) from the Digital Output port.

This output is then compared against the stock 576i output, a WiiU that plays GameCube games, and a SEGA Dreamcast with the same game. The results are phenomenal, check it out below:

A written version of this video is available here:

Stay tuned,
~duel95.